Monday, April 29, 2013

Maplestory Explorer Warrior Guide (SP, AP, Hunting Spots)



Maplestory SP, AP, Hunting Spots, Guide Part 1by a player with Characters (28) Above Level 155 in GMS
Explorer- Warriors

Hello fellow newbies of Maplestory, need a guide to help you get going with your Maplestory characters? Here's some help with your characters you have. (SP Guide for Several Jobs)
*Note, the numbers mean how many Skill Points (SP) should be in the skill, not how many SP should be added* Example: HP Boost (10MAX) = HP Boost at 10.

Explorer Warrior (level 10 - 30)
This Warrior Build should be followed for ANY Warrior Path

Level 10-11 Power Strike (1) Slash Blast (3)
Level 12-16 HP Boost (10MAX) Iron Body (2)
Level 17-23 Iron Body (20MAX)
Level 23-30 Power Strike (20MAX) Slash Blast (14)
Reasoning: At first, it's quite obvious you want some new attacks because using normal attack isn't going to get you anywhere when it comes to killing mobs. As a warrior, it is really important for you to increase your HP because you're a warrior who is going to be the one killing a lot in front rows, what kind of warrior has low HP? Next is Iron Body, this is important to max because you, as a warrior, are a human "tank," with your great HP, if you don't have weapon defense, you're pretty much screwed. Finally, Slash Blast is one of your mob attack skills, but you won't really need it once you make your 2nd job advancement, which as better skills.
Results: Power Strike, HP Boost, Iron Body [MAX] Slash Blast [14]

Path of the Fighter, Crusader, and Hero ( Level 30-60 [Fighter] 60-100 [Crusader] 100+[Hero])

Fighter

Level 30 Sword Mastery (1) Brandish (1) Physical Training (2)
Level 31 Physical Training (5MAX)
Level 32-34 Sword Mastery (10MAX)
Level 35 Slipstream (2) Final Attack (1)
Level 36 Slipstream (5MAX)
Level 37 Rage (2) Final Attack (2)
Level 38-43 Rage (20MAX)
Level 44-49 Final Attack (20MAX)
Level 50-53 Weapon Booster (10MAX) Power Reflection (2)
Level 54-59 Power Reflection(20MAX)
Level 60 Brandish (4)
Results: Sword Mastery, Physical Training, Slipstream, Rage, Weapon Booster, Power Reflection, Final Attack [MAX] Brandish [4] Ground Smash [0]

Crusader

Level 60 Intrepid Slash (1) Combo Attack (3)
Level 61-66 Combo Attack (20MAX) Intrepid Slash (2)
Level 67-72 Intrepid Slash (20MAX)
Level 73-76 Self Recovery (10MAX) Chance Attack (2)
Level 77-79 Chance Attack (10MAX) Panic (1)
Level 80-86 Panic (20MAX) Endure (2)
Level 87-92 Endure (20MAX)
Level 93 Shout (3)
Level 94-97 Magic Crash (10MAX) 2 Free SP
Level 98-100 9 Free SP
Reasoning: First, the Buff Skill Combo Attack is a MUST because every time you gain 1 orb, your weapon attack increases, which is good because you can hit higher and at 4th Job Advancement (Hero), you could get the Skill book [Skill Book] Advanced Combo Attack for 4th Job Hero, where you can get by defeating the boss, Zakum Stage 3 in El Nath. You will have a final 11 Free SP for whether you want to put it in Coma [11] or into Shout [14]. I would recommend to have Coma because it hits higher than Shout, although you will have to use a Combo Orb, there is no cooldown unlike Panic, and it hits many mobs, even giving a Stun Chance (at 11, Coma deals 608% damage on 6 enemies, and has a Stun Chance of 63% which is good for the Passive Skill-> Chance Attack which gives extra 125% damage on stunned, blinded, or
frozen enemy, basically saying dealing a 733% Attack, 13% Damage Stronger than Intrepid Slash, or you could have a 14 Shout Skill, with Stun Chance of 83%, and damage of 220% and hitting 8 enemies, or with Chance Attack skill, hitting 345% Damage on 8 enemies).
Results: Intrepid Slash, Combo Attack, Self Recovery, Chance Attack, Panic, Endure, Magic Crash [MAX] Shout [3] and with 11 Free SP points to use either on Coma (recommended) or Shout.

Hero, 4th Job Advancement

(For the Skill Advanced Combo Attack, you must get from Zakum, or buy it from the Free Market for around 100 million mesos to 300 million mesos, if you find any cheaper, buy it at sight).
You need to have Mastery books for the skills that have a Mastery of 30, where you can get by buying from the Free Market, or if you're lucky, get a Mystery Mastery Book and using it to hopefully get a Mastery Book for you.

Level 100 Raging Blow (3) Rush (1)
Level 101 Advanced Final Attack (2) Combat Mastery (1)
Level 102-110 Raging Blow (30MAX)
Level 111-113 Combat Mastery (10MAX)
Level 114-123 -By now, you should be able to have Advanced Combo Attack)
                        Advanced Combo Attack (30MAX)
Level 124-133 Stance (30MAX)
Level 134-143 Enrage (30MAX)
Level 144-153 Advanced Final Attack (30MAX) Hero's Will (2)
Level 154 Hero's Will (5MAX)
Level 155-164 Maple Warrior (30MAX)
Level 165-174 Monster Magnet (30MAX)
Level 175-184 Rush (30MAX) 1 SP
Level 185-200 = 49 Free SP
Results: Everything 4th job should be maxed, after level 185, you can go back to your previous jobs and max the other skills out (not recommending Slash Blast) for example, Coma, Shout, Brandish, etc.

Path of the Spearman, Dragon Knight, and Dark Knight ( Level 30-60 [Spearman] Level 60-100 [Dragon Knight] Level 100+ [Dark Knight])

Spearman

Level 30 Ground Smash (1) Weapon Mastery (1) Physical Training (2)
Level 31 Physical Training (5MAX)
Level 32-34 Weapon Mastery (10MAX)
Level 35-38 Weapon Booster (10MAX) Slip Slipstream (2)
Level 39 Slipstream (5MAX)
Level 40-46 Hyper Body (20MAX) Iron Will (1)
Level 47-53 Iron Will (20MAX) Final Attack (1)
Level 54-60 Final Attack (16)
Reasoning: You don't really need Ground Smash because when you reach 3rd job, you'll have the skills Dragon Buster, and Dragon Fury, which will help you a lot more than just a regular old Ground Smash. The Passive Buffs are self-explanatory, Hyper Body will allow you to be able to increase your health and mana by a lot, and more importantly, it's a party buff (can share with members within a party) so everyone could have an increase and won't die as easily. Iron Will is good as well because it increases weapon defense and is a party buff as well, and as a warrior, you need defense (not most important, but you should have it).
Results: Weapon Mastery, Physical Training, Weapon Booster, Slipstream, Hyper Body, Iron Will [MAX] Final Attack [16] Ground Smash [1]

Dragon Knight

Level 60 Dragon Fury (3) Dragon Wisdom (1)
Level 61-66 Dragon Fury (20MAX) Dragon Buster (1)
Level 67-69 Dragon Wisdom (10MAX)
Level 70 Dragon Strength (2) Dragon Roar (1)
Level 71-76 Dragon Strength (20MAX)
Level 77 Dragon Buster (2) Dragon Roar (2) Magic Crash (1)
Level 78-83 Dragon Roar (20MAX)
Level 84 Endure (2) Dragon Buster (4)
Level 85-91 Sacrifice (20MAX) Endure (3)
Level 92-97 Endure (20MAX) Dragon Buster (5)
Level 98-100 Dragon Buster (14)
Reasoning: You don't need any Elemental Resistance because it's pretty much useless to you when you fight bosses or something because you'll tank the hits and get hurt anyway. What's important is that you get Dragon Fury maxed, it may only hit once, but it's an extremely powerful  skill and is an epic mob skill. Dragon Buster is just for you to use because during 4th job advancement when you have to retrieve the Heroic Pentagon and Heroic Star from Manon and Griffey, Dragon Buster is fast, hits 3 times, strong, and will be good for bossing because if the boss spawns monsters, you can kill them as well. Sacrifice is good because it could be your strongest 3rd job skill because you hit 4 times as well as high damage. Dragon Roar is your full map attack skill which is also good when you get higher level because you would be able to kill a lot of monsters on the screen.
Results: Dragon Fury, Dragon Wisdom, Dragon Strength, Dragon Roar, Magic Crash, Sacrifice, Endure [MAX]. Dragon Buster [14] Elemental Resistance [0].

Dark Knight

Luckily for this 4th Job Explorer, you don't need to get any Skill books, you have all of the skills given to you, you just need to buy the mastery books for mastery skills to 30 from the Free Market, or try to get lucky with some Mystery Mastery Books.

Level 100 Dark Impale (3) Berserk (1)
Level 101-110 Dark Impale (30MAX)
Level 111-120 Berserk (30MAX) Rush (1)
Level 121-123 Beholden (10MAX) Aura of the Beholden (2)
Level 124 Aura of the Beholden (3) Hex of the Beholden (2)
Level 125-130 Hex of the Beholden (20MAX)
Level 131 Aura of the Beholden (5) Revenge of the Beholden (1)
Level 132-136 Aura of the Beholden (20MAX)
Level 137-139 Revenge of the Beholden (10MAX)
Level 140-149 Power Stance (30MAX)
Level 150-159 (By now, if you don't you should be able to have the Skill Maple Warrior as Mastery 30)
                  Maple Warrior (30MAX)
Level 160 Rush (3) Hero's Will (1)
Level 161-162 Hero's Will (5MAX) Rush (5)
Level 163-171 Monster Magnet (25MAX) Rush (7)
Level 172-178 Rush (30MAX) 2 Free SP
Level 179+ SP free to use to max previous job skills (Dragon Buster, Elemental Resistance, etc.)

Path of the Page, White Knight, Paladin ( Page [30-60] White Knight [60-100] Paladin [100+]

Page

Level 30 Weapon Mastery (1) Ground Smash (1) Physical Training (2)
Level 31 Physical Training (5MAX)
Level 32 Final Attack (2) Threaten (1)
Level 33-35 Weapon Mastery (10MAX)
Level 36 Power Guard (2) Threaten (2)
Level 37-42 Power Guard (20MAX)
Level 43-48 Final Attack (20MAX)
Level 49 Slipstream (2) Threaten (3)
Level 50 Slipstream (5MAX)
Level 51-54 Weapon Booster (10MAX) Threaten (5)
Level 55-60 Threaten (20MAX)
Reasoning: As a page, you won't really need Threaten because it doesn't do much, it's effect is just lowering the monster's defense, but you won't need that because as you get higher up in levels, you get stronger and you'd probably already be hitting enough to kill the monster or hitting with 100% accuracy. You will need Final Attack for an extra attack, Physical Training is obviously a must because it raises your STR by 40 when you max it, Weapon Mastery gives you attack, Booster helps you attack fast. Everything else is pretty much better than Threaten, even Slipstream because if you can't afford a mount, you can move faster with Slipstream.
Results: Weapon Mastery, Physical Training, Final Attack, Power Guard, Weapon Booster, Slipstream, Threaten [MAX] Ground Smash [1]

White Knight

Level 60 Fire Charge (3) Charged Blow (1)
Level 61-66 Fire Charge (18)
Level 67 Charged Blow (2) Combat Orders (2)
Level 68-73 Combat Orders (20MAX)
Level 74-79 Lightning Charge (18)
Level 80-85 Ice Charge (18)
Level 86 Charged Blow (3) Shield Mastery (2)
Level 87-92 Charged Blow (20MAX) Magic Crash (1)
Level 93-94 Shield Mastery (8)
Level 95-96 Magic Crash (7)
Level 97 Magic Crash (8) HP Recovery (2)
Level 98-99 HP Recovery (8)
Level 100 3 Free SP
Reasoning: First of all, you need to have Combat Orders, it is a skill that moves skills up higher by 1 or 2 SP, which is helpful because for those skills you did not max, you max the skill or you get closer to it. The Lightning Charge, Ice Charge [or Blizzard Charge] and Fire Charge is at 18 because you don't really have to max them because if you have Combat Orders at 20, the effect takes place and then the Skill goes up by 2 SP (18 -> 20). Magic Crash is the same thing, as well as HP Recovery. You will need to max Charged Blow because it is going to be one of your main attacks, and is your main attack for 3rd Job. You don't need to max it out first because it's more important that you have the Charges stronger first, which gives either a Fire, Lightning, or Ice Attribute. The last 3 Free SP you get on Level 100 is for you to max whatever you want. I would suggest putting them on Fire Charge and Lightning Charge and max Fire Charge because at level 110, you will go to Lion Heart Castle/Lion King Castle to train on Crocky the Gate Keeper, which are weak to fire attributed attacks.
Results: Weapon Mastery, Weapon Booster, Charged Blow, Combat Orders [MAX] Lightning Charge, Ice Charge, Fire Charge [18] Magic Crash, HP Recovery [8] 3SP Free to Max Skills.

Paladin

Your skill book, [Skill Book] Advanced Charge for 4th Job Paladin, is needed to get your skill Advanced Charge. Like all explorers, the skill book [Skill Book] Maple Warrior for All 4th Job Advancements, can be received by accepting the quest from which you will automatically get, or when you explorers get them by talking to your 4th Job Instructor, the warrior, Harmonia. 
Level 100 Blast (3) Holy Charge (1)
Level 101 Holy Charge (2) Stance (2)
Level 102-107 Holy Charge (20MAX)
Level 108 Divine Shield (1) Hero's Will (2)
Level 109-111 Divine Shield (10MAX)
Level 112-121 Achilles (30MAX)
Level 122-131 Heaven's Hammer (30MAX)
Level 132-141 Guardian (30MAX)
Level 142 Advanced Charge(3)
Level 143 Advanced Charge (4) Hero's Will (2)
Level 144-145 Advanced Charge (10MAX)
Level 146-155 Stance (30MAX)
Level 156-165 Maple Warrior (30MAX)
Level 166-174 Blast (30MAX)
Level 175 Hero's Will (5MAX)
Level 176-185 Rush (30MAX)
Level 186-195 Monster Magnet (30MAX)
Level 195-200 18 Free SP
Reasoning: This is just my recommended build for Paladins. You will max everything for 4th job eventually, its just what you need more comes first. So you will need Blast when you're bossing or when you're killing one monster only. This is quite effective, however, normal people who aren't really funded don't usually go bossing, so you won't really need Blast, that comes later on. You DO need Holy Charge though. This is really good because Holy Charge gives you a Light or Holy Attribute to your attack, this is good because there are many dark or zombie typed monsters that are weak to Holy Attribute attacks (like Jesters at the Haunted House Mansion Chimney).
Results: Blast, Holy Charge, Achilles, Guardian, Divine Shield, Heaven's Hammer, Stance, Maple Warrior, Hero's Will, Rush, Monster Magnet, Advanced Charge [MAX] 18 Free SP to max previous job skills.

Warrior Instructors
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1st, and 2nd Job Instructor for Explorer Warriors
Dances With the Balrog of Perion
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3rd Job Instructor for Explorer Warriors
Tylus of El Nath
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4th Job Instructor for Explorer Warriors
Harmonia of Leafre
AP Guide
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Stonetooth Sword, the only Warrior Equip that requires DEX.
Stats:
Level 100, 120 DEX, gives 97-105 Weapon Attack,  Fast Weapon, 7 upgrade slots, For Warrior
You should just keep pressing auto assign which should make you add 5 SP to STR. If not, apply all AP into the STR section, there are no warrior equips that require DEX except the level 100 Two-handed Sword called the Stonetooth Sword which looks like the sword Renji has from Bleach. STR also is the main stat that raises your attack, which all warriors need, it also boosts up weapon defense for you as well.

Hunting Guide
Level 1-10 Follow the tutorial and complete the quests.
LEVEL 10 JOB ADVANCE
Level 10-15 Go to Nautilus Harbor, the land of Pirates, and kill Blue Ribbon Pigs.

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Blue Ribbon Pig Level 13
HP: 200 EXP: 23
Level 16-22 At Nautilus Blue Ribbon Pigs, go move a map to the right to kill Yellow Starfishes.

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Yellow Starfish Level 17 Monster
HP: 275 EXP: 28
Level 23-26 At Yellow Starfishes, move a map to the right and kill Angry Starfishes.

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Angry Starfish Level 20 Monster
HP: 375 EXP: 35
Level 26-30 From Angry Starfishes, move to the map twice to the right and kill Cool Jellyfishes.

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Cool Jellyfish Level 24 Monster
HP: 580 EXP: 56
Level 30 JOB ADVANCE
Level 30-41 (Around Lv. 41) Get the Recommendation Letter and go to Mushroom Kingdom Empire and finish all of the quests and get the Mushking Leather Glove (Gives Weapon Attack and Magic Attack) and the Medal: Mushroom Kingdom Guardian.
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Mushroom Kingdom Guardian Medal
+2 STR, +2 DEX, +2 INT, +2 LUK, +100 MAX HP, +100 MAX MP
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Mushking Leather Glove
+1 Weapon Attack +2 Magic Attack
Level 42-45 (Around Lv.45, if you're level 47 or more, it's okay) Complete Blake's Dream Quest from Kerning and get the Free Spirit Piercing and the title from Blake, Star Maker.
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Free Spirit Piercing
+1 STR, +1 DEX, +1 INT, +1 LUK
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Star Maker Medal
+2 STR, +2 DEX, +2 INT, +2 LUK, +150 MAX HP, +150 MAX MP
Level 45-55 Go to NLC (New Leaf City) and kill Scarecrows at the Haunted House Mansion Chimney

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Dead Scarecrow Level 50 Monster
HP: 3,300 EXP: 220
Level 55-60 Kill Jesters, which is at the Haunted House Mansion Chimney
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Twisted Jester Level 70 Monster
HP: 50,000 EXP: 1325
LEVEL 60 JOB ADVANCE
Level 60-80 Continue training at Jesters.
Level 80-90 
Option 1: Go to MP3 at Singapore (Mysterious Path 3) and kill Selkie Jr. and Slimy's to Level 90

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Slimy Level 93 Monster
HP: 51,000 EXP: 1260
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Selkie Jr. Level 90 Monster
HP: 45,000 EXP: 1130

Option 2: Go do the party quest for Dimensional Prism (A.K.A. Ludibrium PQ) to Level 90
Level 90-100 Do the Prequests at NLC for the Aliens. Finish them all from the Mayor (The quest should appear automatically)
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Alien Cog Level 95 Monster
HP: 55,000 EXP: 3000
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Alien Miner Level 95 Monster
HP: 55,000 EXP: 3000


LEVEL 60 JOB ADVANCE
Level 100-110
Option 1: Go to the party quest Romeo and Juliet.
Option 2: Go back to aliens and kill them.
Option 3: Go to Herb Town and kill Captain and Krus.
Go to Herb Town, keep moving to the right portal until you get to the FIRST map with the monster Mr. Alli. When you get there, go to the portal above you, when you get through the portal, continue to the right of the map until you reach the Pirate's Den with the monsters Captain and Kru.
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Mr. Ali Level 99
HP: 63,000 EXP: 1,301
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Captain Level 105 Monster
HP: 75,000 EXP: 1495
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Kru Level 103 Monster
HP: 71,000 EXP: 1,431
Level 110-165 Kill Crocky the Gatekeeper that Lion Heart Castle. *Optional: Go complete the quests and move on further into the towers and kill Bearwolves, Grey Vultures, or Castle Golems.
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Crocky the Gatekeeper, Level 115 Monster
HP: 7,400,000 EXP: Varies (About 49,000)
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Bearwolf Level 122 Monster
HP: 9,600,000 EXP: Varies (About 53,000)

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Grey Vulture Level 125 Monster
HP: 10,500,000 EXP: Varies (About 55,000)

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Castle Golem Level 127 Monster
HP: 12,500,000 EXP: Varies (About 59,000)
Level 165-200 Go to Leafre. Talk to the person who turns you into a dragon to fly to the Time Temple. Go into the MIDDLE door and walk to the right portal (Future Henesys). Do all of the prequests before you can get into the Knight's Stronghold (Future Ereve). There, kill the monsters, you also have the option to have fun and NOT follow this Hunting Guide, but it's recommended.

More guides coming soon (:
*Note: All of this is handwritten and done from my own experience, none of this is copied*

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~HAVE FUN MAPLING MY FRIENDS~




















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